Battle Isles
Two islands with a strait between them. Your guns are on one shore and the enemy's are on the other. Empty their towns before they empty yours. No ads, no in-app purchases.
About the game
Aim is the skill
Drag back from a gun to aim. The shell follows the arc you drew, and the wind changes every turn. There's no dice roll on your own shots, so if one misses you can see why, and the next lands closer.
Chain reactions
Ammunition dumps, missile silos and fuel depots explode when they're hit, and take their neighbours with them. Find the right one and half a street goes up from a single shot.
Rank up every gun
Each gun ranks up on its own. It reaches further, more of its shots fly true, and at the top rank it fires an extra round. A gold band on the ground shows how far the next rank will reach.
Two sides, two commanders
You're Major Isla Reid, holding the isles. Warlord Magnus Voss wants them back. His towns are dark basalt and crimson, yours are sandstone and slate. When a building falls, the Strike Cam replays it up close.
Three ways to play
A campaign across the Hebrides, skirmishes on islands the game makes for you (Blitz matches last twelve turns), and a Daily Board that's the same for everyone.
Screenshots






Your data
Battle Isles collects no personal data. It has no internet permission, so nothing can leave your phone.